Our virtual reality and augmented reality research unites departments and programs from across the entire institution.
Rochester—the University and the city—is uniquely poised to become an international leader in the realm of light and sound innovation.
Virtual reality and augmented reality are used in a variety of industries, from entertainment to education, health care to historic preservation.
October 17-19, 2022
NSF Research Traineeship (NRT) Annual Meeting
The fall 2022 annual meeting was held in-person at Virginia Tech in Blacksburg, Virginia. There were over 500 people present—one of the largest turnouts the NSF ever had!Continue Reading
Sensory processing—in a virtual Kodak Hall
A multidisciplinary team from Arts, Sciences & Engineering and River Campus Libraries builds a virtual reality replica of Kodak Hall to be used in studies of how the brain processes light and sound.Continue Reading
Check out these immersive tech gadgets at Rochester’s extended reality hub
Studio X’s existing technology library was built to grow as the University community’s needs and the extended reality (XR) market evolve.Continue Reading